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Showing posts from March, 2022

Editing the starter cars in NFS: Heat

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IF YOU SOMEHOW FOUND THIS BLOGPOST, NOTE THAT MOST CARS CRASH THE GAME! Before we begin This guide assumes that you know how to use the Frosty Toolsuite with NFS Heat on a basic level You should back up your current savefile at Documents\Need for Speed Heat\SaveGame  and start a new save when changing starter cars. As of writing, Frosty does NOT work with NFS Heat on Xbox Game Pass for PC and/or Xbox Game Pass Ultimate You will need Frosty Editor 1.0.6.0 Alpha 5 or newer Frosty Mod Manager 1.0.6.0 Alpha 5 or newer (if you want to export your creation as a mod) The encryption key for NFS Heat: 0B0E04030409080C010708010E0B0B02 Finding the starter cars Open Frosty Editor and NFS Heat in it Search for  contains: NarrativeCampaign_Chapter1_MeetDay AND type: GameModeBlueprint Open the only result you get Go to Object -> Components [24] is the starter Ford Mustang [25] is the starter BMW M3 E30 [26] is the starter Nissan 180SX [59] is Papi's Camaro Replacing the starter cars with stoc